The Repopulation is a Massively Multiplayer Online Role Playing Game in a science fiction setting built heavily upon social aspects, sandbox driven gameplay and in depth crafting systems by IF Studios. CURRENTLY IN ALPHA BUILDS.You begin your adventure as a second generation clone colonist on the planet of Rhyldan, with mankind on the verge of extinction trying to rebuild the human civilization. Nation based warfare not only provides Realm vs.
Apr 22, 2017 Repopoulation is an indie game with a small dev team and a rather unfortunate recent development hiatus that resulted in an almost 1.5 year 'freeze' in development. The development has now resumed with a different team at the helm. Switching dev teams in mid-development will naturally slow things down as. So it's been a long time since we've all been able to enjoy this game. Some have returned and others are waiting to see how it will develop. Let me know your opinion in the comments section.
Realm but also allows players to create their own Nations (an advanced form of guild) which is in essence an independent Realm. Engagement system provides a form of Random Mutating Public Quests which can occur randomly throughout the world, mutate into new stages and spread to other nodes.
As a result areas will be less static, and constantly changing based on how players react to these engagements. Player created cities which can not only include housing but many advanced structure types such as Walls, Turrets, Barracks, and more. These cities can be besieged and conquered by rival Nations. Skills based gameplay with a Tiered approach. Each of the hundred skills essentially has it's own set of 15 levels with rewards for progression along the way. Gameplay elements that allow players to play the game with minimal combat exposure through crafting, nation building, pets, vehicles, and other systems. Progression formulated to allow players to get in the game quickly and play with others regardless of hours played while still retaining elements that attract players who wish to be the best at something.
Happy New Year/Tet 新年好It is Game Update time! We are happy to say that we are releasing a small update that includes a few performance boosts to the mainland, a small one to the Island and a bit more detail added to the world.It is the year of the Rat. The rat symbolizes overcoming disasters and troubles. It is good for future development and prosperity and seeing the completion of projects or tasks. It is a time that begins with the past years difficulties and overcoming the to a more relaxed, peaceful and completed year.
This is perfect for The Repopulation! Lets hope there is some truth when it comes to the Zodiac.This update focuses on additional bug fixes for the last update as well as to some of the core systems. Though these fixes may not all be directly seen by the players it does help fix some of the conflicts and prepares us for the next state of development for the next quarter.You can view the patch notes here: For Future Testing- Coming Soon:In an upcoming update after we have cleared the next set of current tasks for performance and optimizations we will be adding in a new panel to the UI for players. This panel will display the Repository Requests.
In other words, it will expose/display what is loading or updating.This will help new players see something other than black screen or long loading screen with nothing on it and help some of that confusion.We will also be adding an optional panel that players can turn on that will display the same information while in game. This will help you see what is loading and when. So when you see those hitches in the game right now, you can view what is loading.
It will also help you (and us) see what assets or files take too long to load, get stuck or a possible cause to crashing.We will release more information on this once we are finished building this into the player client and GUI.Island Performance:We want to thank everyone that has submitted bug reports and feedback, from our great testers to the production players. All of that information has been most valuable, especially in the area of style and performance.With your help we have been able to confirm a few of the old bugs and help narrow down additional issues that came from the mainland into the Island test. With this we should see a large improvement in the crashing, and should be mostly related only to area strt02, with some possibly remaining in strt04. However, the rest of the island areas should be much more stable. Work is continuing on the Island and the systems involved, and with the continued testing and work behind the scenes we will get our island working nicely.Crashing: A lot of the focus has been on tracking down areas that are still causing an overload of the memCache that builds up and can cause the crashing to desktop on both the HeroBlade and the game client.
We have optimized several aspects of the Island with a lot more to go.Optimizations: The primary focus on optimizations was to bring file size down. Because of the replication issues, we have had to focus on file size of assets and game nodes.
What is The Repopulation?The Repopulation is a Massive Multiplayer Online Role Playing Game. The action takes place on the planet Rhyldan, with the only known remaining human population fighting for their very existence. The indigenous life forms did not meet their colonization efforts with open arms. Worse yet, humans have managed to splinter themselves into warring factions.It is a sandbox oriented MMORPG with an eye on innovation. Rather than forcing players down preset paths they are instead allowed to walk the path which they enjoy the most. With a variety of combat oriented and non-combat activities to pursue, we believe we’ve created a game that can stand the test of time.