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Free online 2 suit spider solitaire card game. Win quickly, and play to beat your best online solitaire score. Spider solitaire card game is playable directly out of your browser, without need to download. All the fun and features of solitaire.
Spider Solitaire has cast its web at 247spidersolitaire.com! It has caught hundreds of fun and free solitaire web games for you to play to your hearts content!
If you have enjoyed other solitaire games such as klondike or patience solitaire but are new to Spider Solitaire then you are in for a real treat! Spider Solitaire is very similar to these other solitaire games and just as fun! There are 10 card foundations, generate 8 stacks of cards with your king through your ace. If every foundation within the Spider Solitaire game has at least one card then you will have access to additional cards. To see your additional cards in the Spider Solitaire game simply click on the cards at the bottom right corner of the Spider Solitaire game.
Play Spider Solitaire in several different exciting free web versions! Play with one, two, or four suits! Players enjoying One Suit Spider Solitaire may place any cards of the same suit on top of each other as long as they are in ascending order. Enjoy Spider Solitaire, where the game is tricky and the web is sticky!
- Challenge yourself with Spider Solitaire! Try to earn 3 stars on every Spider Solitaire game!
- Spider Solitaire has been completed when all of the card stacks are removed.
- Add more cards to your Spider Solitaire foundation by selecting the card stack at the bottom right corner of the screen.
DISCLAIMER: The games on this website are using PLAY (fake) money. No payouts will be awarded, there are no 'winnings', as all games represented by 247 Games LLC are free to play. Play strictly for fun.
Aces Up. Game Info Decks:1Time:ShortRedeals:NoneDifficulty:EasyType:OtherSkill:Medium. Goal. Move all the cards except the Aces to the Foundation.
Details. Aces are High. Auto Play is not used for this game. Foundation. All played cards are moved here.
Tableau. If the top card is the same suit but of lower rank than the top card of another Tableau spot, then you may click it to move it to the Foundation. An empty spot may be filled with the top card from another Tableau spot. Stock.
Click to turn face up and move 1 card to each Tableau spot. Baker's Game. Game Info Decks:1Time:MediumRedeals:NoneDifficulty:MediumType:FreeCellSkill:High. Goal. Move all the cards to the Foundations. Details.
Foundation. Built up by rank and by suit from Ace to King. The top card may be moved. Tableau.
Built down by rank and by suit. The top card may be moved. Complete or partial correctly ranked piles may be moved so long as there are enough empty Cell spots available. An empty spot may be filled with any card.
Cell. Can only contain 1 card. The top card may be moved.
Baker's Game (Kings Only). Game Info Decks:1Time:MediumRedeals:NoneDifficulty:HardType:FreeCellSkill:High. Goal.
Move all the cards to the Foundations. Details. Foundation. Built up by rank and by suit from Ace to King. The top card may be moved.
Tableau. Built down by rank and by suit. The top card may be moved. Complete or partial correctly ranked piles may be moved so long as there are enough empty Cell spots available. An empty spot may be filled with a King or a pile starting with a King. Cell. Can only contain 1 card.
The top card may be moved. Cruel (Traditional Redeal). Game Info Decks:1Time:MediumRedeals:UnlimitedDifficulty:MediumType:Forty ThievesSkill:Medium. Goal. Move all the cards to the Foundations. Details.
Foundation. Built up by rank and by suit from Ace to King. The top card may be moved. The Aces start the game here. Tableau. Built down by rank and by suit.
The top card may be moved. An empty spot may NOT be filled. Stock. Click to re-deal the cards in sets of 4 using the traditional redealing method.
They are not reshuffled. Eight Off. Game Info Decks:1Time:MediumRedeals:NoneDifficulty:MediumType:FreeCellSkill:High. Goal. Move all the cards to the Foundations. Details.
Foundation. Built up by rank and by suit from Ace to King.
The top card may be moved. Tableau.
Built down by rank and by suit. The top card may be moved. Complete or partial correctly ranked piles may be moved so long as there are enough empty Cell spots available.
An empty spot may be filled with a King or a pile starting with a King. Cell. Can only contain 1 card. The top card may be moved. FreeCell. Game Info Decks:1Time:MediumRedeals:NoneDifficulty:MediumType:FreeCellSkill:High. Goal.
Move all the cards to the Foundations. Details. Foundation. Built up by rank and by suit from Ace to King.
The top card may be moved. Tableau. Built down by rank and by alternating color. The top card may be moved. Complete or partial correctly ranked piles may be moved so long as there are enough empty Cell spots available.
An empty spot may be filled with any card. Cell. Can only contain 1 card. The top card may be moved.
Montana. Game Info Decks:1Time:MediumRedeals:2Difficulty:MediumType:MontanaSkill:Medium. Goal. Order cards left to right in suit from Two to King.
Details. Aces are not used in this game. Auto Play is not used for this game. Tableau.
An empty spot may be filled with a card that is of the same suit and one rank higher than the card to the left. The top card may be moved. The far left spot may only be filled with a Two. No card may be placed in the spot to the right of a King. Stock. Click to reshuffle and deal face up all cards not yet in order.
Pyramid. Game Info Decks:1Time:MediumRedeals:NoneDifficulty:HardType:PyramidSkill:Medium.
Goal. Move all the cards to the Foundation. Details. Foundation.
All matched cards are moved here. Tableau. Only exposed cards may be moved. Move a card onto another exposed card so that the ranks combine to equal 13. Kings are worth 13 and can be moved directly to the Foundation.
Stock. Click the top face down card to turn it face up. The top face up card may be moved. Click the top face up card to move it to the Waste. Waste. The top card may be moved.
Pyramid Relaxed. Game Info Decks:1Time:MediumRedeals:NoneDifficulty:MediumType:PyramidSkill:Medium.
Goal. Move all the cards from the Tableau to the Foundation.
Details. Foundation. All matched cards are moved here.
Tableau. Only exposed cards may be moved. Move a card onto another exposed card so that the ranks combine to equal 13. Kings are worth 13 and can be moved directly to the Foundation. Stock. Click the top face down card to turn it face up. The top face up card may be moved.
Click the top face up card to move it to the Waste. Waste. The top card may be moved. Scorpion. Game Info Decks:1Time:MediumRedeals:NoneDifficulty:MediumType:SpiderSkill:High. Goal.
Move all the cards to the Foundations. Details. Auto Play is not used for this game. Foundation. Automatically filled when a Tableau spot contains a pile ordered down by rank and by suit from King to Ace. Tableau. Built down by rank and by suit.
The top card may be moved. Complete or partial piles may be moved. An empty spot may be filled with a King or a pile starting with a King. Stock.
![Two Two](http://spider-solitaire-2-suits.windows10compatible.com/media/screenshots/4928_screen.png)
Click to turn face up and move 1 card to to the first 3 Tableau spots. Seahaven Towers. Game Info Decks:1Time:MediumRedeals:NoneDifficulty:MediumType:FreeCellSkill:High. Goal. Move all the cards to the Foundations. Details.
Foundation. Built up by rank and by suit from Ace to King. The top card may be moved. Tableau. Built down by rank and by suit.
The top card may be moved. Complete or partial correctly ranked piles may be moved so long as there are enough empty Cell spots available. An empty spot may be filled with a King or a pile starting with a King. Cell.
Can only contain 1 card. The top card may be moved.
NoAccountScoreSecondsP/SSuper Solitaire8.2Super Solitaire7.0Super Solitaire8.14Super Solitaire4.85Super Solitaire5.86Super Solitaire6.57Super Solitaire3.98Super Solitaire2.99Super Solitaire1.510Super Solitaire3.111Super Solitaire3.512Super Solitaire3.113WebOfSolitaire7.114Super Solitaire1.715Super Solitaire5.516Super Solitaire0.417Super Solitaire2.118Super Solitaire3.119Super Solitaire5.220Super Solitaire2.0. Sultan. Game Info Decks:2Time:MediumRedeals:2Difficulty:MediumType:SultanSkill:Low. Goal.
Move all the cards to the Foundations. Details. Foundation. Built up by rank and by suit from King or Ace to Queen.
An Ace may be played on the King of the same suit. Nothing may be played on the center Foundation spot. Reserve. Can only contain 1 card.
The top card may be moved. An empty spot is automatically filled with a card from the Waste or Stock. Stock. Click to turn face up and move 1 card to to the Waste. Waste.
The top card may be moved. Three Shuffles and a Draw.
Game Info Decks:1Time:MediumRedeals:2Difficulty:MediumType:FanSkill:High. Goal. Move all the cards to the Foundations. Details. Foundation. Built up by rank and by suit from Ace to King.
The top card may be moved. Tableau. Built down by rank and by suit. The top card may be moved.
An empty spot may NOT be filled. After 2 reshuffles, 1 card in any Tableau may be clicked on to be moved to the top. This can only be done once. Stock. Click to reshuffle all remaining cards in the Tableau. Trefoil and a Draw. Game Info Decks:1Time:MediumRedeals:2Difficulty:MediumType:FanSkill:Medium.
Goal. Move all the cards to the Foundations. Details. Foundation. Built up by rank and by suit from Ace to King.
The top card may be moved. Starts the game with the Aces. Tableau. Built down by rank and by suit.
The top card may be moved. An empty spot may NOT be filled. After 2 reshuffles, 1 card in any Tableau may be clicked on to be moved to the top.
This can only be done once. Stock. Click to reshuffle all remaining cards in the Tableau. 2016 October 08- Player usually use 'Auto Play Obvious' button. Now I put it on the first screen at the bottom left corner.2016 October 07- Player usually use 'Undo Moves' button.
Now I put it on the first screen at the bottom left corner.2016 October 06- Update Save Score Function. Now Player can Save Socre anytime on game playing or End(Win of game).- This function effect to or2016 March 01- Public more than 40 solitaire online game with document on webofsolitaire.comApril 24- Now if you move an Auto Played card, it won't try and auto play it again until you've made another move yourself.- Fixed a bug in Internet Explorer where the names of the cards would appear as tooltips on top of the card when holding your mouse over a cardApril 12- Cards are now centered horizontally. This makes things look better on widescreen monitors- Fixed an Internet Explorer 6.0 only bug that caused selecting different decks in the Decks window to not correctly show the card imagesMarch 30- The Deck menu has been changed!- It now only shows the top 4 most used decks.- There is a link to 'See More Decks.' That pops up a 'Deck' window.- This window allows you to browse all decks, and see a preview of ALL the cards contained in that deck.- These previews give you the ability to admire the decks in high detail- Larger sizes of existing decks have been added. Playing using a large computer screen should be much more enjoyable now:)March 29- NEW GAME! Eight Off has been implemented!- NEW GAME! Baker's Game has been implemented!- NEW GAME!
Baker's Game (Kings Only) has been implemented!March 23- NEW GAME! Russian Solitaire has been implemented!- NEW GAME!
Double Klondike (Turn One) has been implemented!- NEW GAME! Double Klondike (Turn Three) has been implemented!- NEW GAME! Triple Klondike (Turn One) has been implemented!- NEW GAME! Triple Klondike (Turn Three) has been implemented!- Global statistics and Leaderboards are now updated every 5 minutes instead of every 10 minutesMarch 22- NEW GAME! Cruel (Traditional Redeal) has been implemented!- Cruel Fixed a bug that caused sort order to be incorrect after redealing- Cruel Fixed a bug that caused you not to be able to drag a card- I've enhanced the timeline graphs to be more accurate- Fixed a bug that was preventing the Leaderboards from filling- Fixed a bug that caused the ordering of the leaderbaords to slightly incorrect with records made on the same dayMarch 16- NEW GAME!
Cruel has been implemented!March 11- The Timeline graph in the Statistics is now working again! Nice and fast this time.March 5- Fixed the dates on the Leaderboard. Spider is a classic multi-deck solitaire game that a lot of players find to be incredibly difficult. It’s also a personal favorite of mine. This article will cover my best play strategies for both the standard play modes and the Daily Challenges.THE SETTINGSBefore I get started with the actual tips, as usual I want to draw your attention to the settings that are available in the game.
A lot of people don’t know this, but during a game if you click on “Menu” and then “Game Options” (or press F5) you can change many of the game’s settings. The settings will differ based on which game you are in when you bring it up, and some of them are turned off if you’re in the middle of a Daily Challenge or Star Club challenge.In Spider, this menu lets you choose the number of suits in your deal. You can choose between the default 1-suit, the more difficult 2-suit, and the extra-challenging 4-suit. If you’re a beginner I highly recommend that you stick with the default at least at first. BASIC GAMEPLAYThe rules are simple. You are dealt 10 columns of cards on the tableau, upon which you may stack cards numerically in descending order (Ace is low), and any such stack can be moved together. While a card or stack of any suit may be placed on a numerically appropriate card of any other suit, your goal is to make suit-matched stacks that run from King to Ace – when you complete one it will be whisked away to the bottom left of the screen.You also have 5 stock piles at the bottom right of your screen — clicking on these will deal one card face-up to the top of each of your 10 columns.
To beat a deal of Spider you have to clear the tableau of cards, which means dealing all 5 stock piles and completing all 8 possible stacks.Spider does keep track of score, for those paying attention to such things, and the system is very simple — each stack you complete scores you 100 points. Each move you make during this process (including undos!) costs you one point.Now let’s discuss some strategies.1) Don’t be afraid of the stock piles. I know it seems like dealing a stock pile is going to totally screw with all the stacks you have going, but don’t stress about it — you need all those cards.
In fact sometimes the next stock pile contains the cards you need most, so when in doubt just deal.And remember, you can always undo a stock pile deal by using the undo button in the bottom right (or pressing ctrl+z) so it’s not like you’ve done any permanent damage to your work.WARNING: You can only deal from the stock pile if there is at least one card in each of your ten columns. This is a rule that most people don’t know about, so if you ever find yourself clicking a stock pile and nothing’s happening, you probably have an empty column. Just undo or redistribute some cards until they’re all filled and then deal. And yes, this does mean that if you’re particularly clever/unlucky you can actually get into a position where you don’t have enough cards left on the board to let you deal more – in such situations you’ll have to undo until before your last stack and click a stockpile then.2) Use the Undo button to experiment and “peek” at facedown cards. I’ve said it in other articles and I’ll say it again – using the undo is not cheating. It’s right there at the bottom right of your screen, or you can hit ctrl+z if you’re a keyboard shortcut kind of player.
Undo is one of the clearest advantages to playing cards on your computer – it is such an integral part of the game that we even accounted for it in the scoring system in Spider.So yes, in Spider it costs you one point to undo (just like making any other move), but it’s almost always worth it. If you have any doubt about whether or not there is another option to a move you just made, a couple of points is a small price to pay to give each choice a try and discover how the results change.It’s also very useful to help you figure out what the next face-down card in a column might be. Move the card on top of it to an open slot, see what’s there, then decide whether you need that card right now or not – and if not, undo to cover it back up and try a different column.Spider is a game that frequently requires arbitrarily choosing between two or more (often more) identical moves – the undo button is your friend in this wilderness.3) Manage your columns. No matter how much you might want to do so, it is never feasible in Spider to keep from having multiple partial stacks on top of each other in any of your columns – not even in 1-suit. It’s just how the game goes.
Thus, I tend to divide my columns up as the game progresses into two categories – working piles and junk piles.A working pile is a column that I keep clean, containing only a single movable stack whenever possible, and otherwise containing only one or two decently-sized stacks in progress. Whenever I have to deal a stock pile, my working piles are the highest priority to clean off.A junk pile is a column that I will throw anything on that matches numerically, no matter what suit it is, and which are my last priority when it comes to cleaning them off after a deal. In fact, I’ll often use the cards dealt on top of junk piles to start new stack pieces I can use elsewhere.On the left, a working pile. On the right, a junk pile.Junk piles become more important and will need to be more numerous the more suits you have in your deal, so if you four-suit players are looking for sage advice I can offer none more important than to manage your stacks well and try to maintain at least one or two working piles so you don’t get totally stuck.The ratio I enjoy in 1-suit or 2-suit is generally one junk pile for every three or four working piles. I know it’s not always possible to be so prescriptive, but it’s a good goal to keep in mind.4) Focus on emptying a column early-on. Many people don’t realize it but you can put any card on an open column, not just a King like in Klondike. This makes open columns essentially the wild cards of Spider, which makes them the single-most valuable resource in the game.Thus it is important to focus as soon as you can on emptying out at least one column so you can have more options.
I find them especially useful to help me “peek” at face-down cards from other columns.
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